Aug 28, 2009, 02:22 PM // 14:22
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#2
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Desert Nomad
Join Date: Jul 2007
Location: Cuba
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roll back shadow form
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Aug 28, 2009, 02:24 PM // 14:24
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#3
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Frost Gate Guardian
Join Date: Aug 2007
Location: Nl
Guild: LF HighEndPve
Profession: N/
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Make sliver only do damage when a spell or attack actually hits you..
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Aug 28, 2009, 02:31 PM // 14:31
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#4
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Forge Runner
Join Date: Feb 2008
Guild: The Warrior Priests [WP]
Profession: Me/Rt
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My preferred method, you say?
- Deadly Paradox lasts for 10 seconds and disables all skills for 10 seconds.
- Shadow Form uninstalls your game and emails Anet with permission and a request to close your account.
On a more serious note, I'd like to see Shadow Form back to the way it was, you could still farm very easily with it when it had downtime. I don't want to see the rest of this happen but if Anet really wants to end gimmick builds and speed clears, either of the following could probably do it:
- No more than three or four of a primary profession in a group at the same time.
- No more than three or four of the same skill in a group at the same time.
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Aug 28, 2009, 02:32 PM // 14:32
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#5
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Krytan Explorer
Join Date: Aug 2008
Guild: Legion of the Feng Huang [ASH]
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Functionality change:
Shadow Form
Enemies now ignore you. You cannot deal any damage whilst enchanted with Shadow Form.
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Aug 28, 2009, 02:36 PM // 14:36
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#6
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Lion's Arch Merchant
Join Date: Aug 2008
Location: Lots of places~
Profession: D/
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eerm, I was just thinking bout that before, but how bout make SF cast time like 5 or 6 sec? heheh..
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Aug 28, 2009, 02:36 PM // 14:36
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#7
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Jungle Guide
Join Date: Jan 2007
Profession: R/Mo
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nerfing sliver isnt the option there is newer build i use that dont use sliver at all or a/e at all you can do pools pits wastes mtn all without a/e.
as for nerfing shadow form not goign to happen if they nerf shadow form they need to nerf 55 monking and 600 rit and monk and so on its a farming way .
so instead of nerfing shadowform they need to change uwsc easy way to do this. make it so you can only take one quest in uw at a time and when one person takes it everyone gets it .so in doing this it makes it wher eyou cant split only issue with this is restore. They should just make this be a effect not really a quest once you finish the first quest. this way perma isnt nerfed just the fact doing uw in under 8 min is lol
Last edited by therangereminem; Aug 28, 2009 at 02:42 PM // 14:42..
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Aug 28, 2009, 02:37 PM // 14:37
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#8
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Guest
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Sliver armor:
For 10 seconds you have a 5...75..90% chance to block. Whenever you block an attack in this way your attacker takes x...xx damage.
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Aug 28, 2009, 02:39 PM // 14:39
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#9
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Academy Page
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Remove consumables.
Last edited by Rugar; Aug 28, 2009 at 04:13 PM // 16:13..
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Aug 28, 2009, 02:41 PM // 14:41
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#10
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Desert Nomad
Join Date: Apr 2006
Location: Scotland
Profession: W/N
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Give enemies chillblains?
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Aug 28, 2009, 02:41 PM // 14:41
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#11
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Wilds Pathfinder
Join Date: Jun 2009
Profession: Mo/Me
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Remove the Underworld from the game.
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Aug 28, 2009, 02:42 PM // 14:42
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#12
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Krytan Explorer
Join Date: Feb 2008
Location: Denver, Colorado
Guild: Reign of Judgment [RoJ]
Profession: Me/A
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Signet of Disenchantment all over Plains.
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Aug 28, 2009, 02:43 PM // 14:43
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#13
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Guest
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Quote:
Originally Posted by aubee
There's been some discussion of ANet nerfing UWSC.
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Where is this discussion?
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Aug 28, 2009, 02:43 PM // 14:43
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#14
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Jungle Guide
Join Date: Jan 2007
Profession: R/Mo
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Quote:
Originally Posted by Sarevok Thordin
Give enemies chillblains?
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this wont work becuz its a spell you can not target somone with chabs if ther ein shadowform. if they target it on somone that isnt in sf and your next to them it willremove sf however.
but yeah way to fail and know your skills
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Aug 28, 2009, 02:49 PM // 14:49
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#15
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Academy Page
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Quote:
Originally Posted by XxSanctusxX
Make sliver only do damage when a spell or attack actually hits you..
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No please. You will kill many terra farming builds which are all already less effective/harder to play than 600 monks or permasins. Why solving overpowered sin elite by cripling earth magic skill?
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Aug 28, 2009, 02:51 PM // 14:51
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#16
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Grotto Attendant
Join Date: Mar 2006
Location: Done.
Guild: [JUNK]
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Just release GW2.
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Aug 28, 2009, 02:54 PM // 14:54
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#18
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Wilds Pathfinder
Join Date: Jun 2009
Profession: Mo/Me
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Quote:
Originally Posted by aubee
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I think he was asking where Anet has stated this...
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Aug 28, 2009, 02:58 PM // 14:58
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#19
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Wilds Pathfinder
Join Date: Jul 2006
Location: America -5 GMT
Profession: Me/
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Why do we have two threads of this going? Just make SF duration shorter, or have UW have areas where Signet of Disenchantment present. Only real ways to nerf it completely. But you would think with the release of Aion right around the corner, any nerfing they had in mind would be going out the window.
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Aug 28, 2009, 03:00 PM // 15:00
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#20
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Krytan Explorer
Join Date: Nov 2008
Guild: adblockplus.or
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each time a quest is taken, don't allow any new quest for 4 minutes...
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